MMORPG
E-games Launches ZXOnline with Alodia and Ashley

Philippine game publisher E-games scored a major PR coup when they tapped popular Filipina gamer-blogger-cosplayer Alodia Gosiengfiao to endorse their games. They’re playing the Alodia card as they launch the first English version of the Chinese MMORPG ZX Online: Journey to Immortality. If you’re in the Philippines on March 8, see Alodia and her sister Ashley in cute Chinese outfits at Robinson’s Place Manila Midtown Atrium 11am GMT+8.
E-games executives will also be on hand to share their plans for the game. I’m sure they’ve got some great ideas, but we all know the main crowd draws will be Alodia and Ashley.
Guild Wars: More Ways to Earn Points!
The highly modular design of Guild Wars is meant to create less grind than World of Warcraft, but some of its progression tracks still encourage a very limited set of extremely repetitive tasks. It’s not that I’m too lazy to improve my characters (My primary warrior is already a Legendary Sunspear in Nightfall and a Legendary Delver in Eye of the North.), it’s just that I’d like more ways to improve my characters.
I’ve lost count of the thousands upon thousands of convicts I’ve systematically executed in the Jade Arena just to earn Luxon ranks in Factions. I can still see their faces when I close my eyes, and they’re all the same.
That’s why I heave a sigh of relief as ArenaNet introduces a whole bunch of new ways to earn points in various title tracks across Factions, Nightfall, and Eye of the North. Further expanding a game mechanic introduced in the Bonus Mission Pack, they’ve also implemented storybooks across all campaigns.
It’s a long, long list of changes, but it’s all good for those of us who want a little more variety in our quests for self-improvement. Check out the full changelog at the Guild Wars wiki.



