Guild Wars
Guild Wars 4th Anniversary Update
Guild Wars gets fundamental with its fourth anniversary update, addressing something that’s been a prevalent issue since the game began: storage. New equipment packs and storage tabs will help alleviate players’ need to constantly clean out inventories and juggle mule characters, time-consuming processes that regularly interfere with actual gameplay.
The new Zaishen Menagerie will allow players to unlock pets in various stages of evolution. Players can even have their pets trained for evolution. Since its inception, Guild Wars has been very proactive about reducing grind; now players won’t have to grind their pets as much, either. Click here to continue reading “Guild Wars 4th Anniversary Update”…
Guild Wars: More Ways to Earn Points!
The highly modular design of Guild Wars is meant to create less grind than World of Warcraft, but some of its progression tracks still encourage a very limited set of extremely repetitive tasks. It’s not that I’m too lazy to improve my characters (My primary warrior is already a Legendary Sunspear in Nightfall and a Legendary Delver in Eye of the North.), it’s just that I’d like more ways to improve my characters.
I’ve lost count of the thousands upon thousands of convicts I’ve systematically executed in the Jade Arena just to earn Luxon ranks in Factions. I can still see their faces when I close my eyes, and they’re all the same.
That’s why I heave a sigh of relief as ArenaNet introduces a whole bunch of new ways to earn points in various title tracks across Factions, Nightfall, and Eye of the North. Further expanding a game mechanic introduced in the Bonus Mission Pack, they’ve also implemented storybooks across all campaigns.
It’s a long, long list of changes, but it’s all good for those of us who want a little more variety in our quests for self-improvement. Check out the full changelog at the Guild Wars wiki.



