Keiji Inafune


Mega Man 9: Retro?

I have no idea what Keiji Inafune’s trying to prove by giving Mega Man 9 a retro 8-bit look. I can certainly enjoy classic gameplay, but I don’t need classic graphics to do so.

Maybe this is a proof-of-concept for inexpensive lightweight digital distribution — it’s coming through Xbox Live and WiiWare — but Capcom can try that with old games. In fact, that’s exactly what they did with Street Fighter II on Xbox Live. Why try it with a new game?