Guild Wars 2 Announced

MSNBC’s Kristin Kalning calls it “an experiment that worked.” Guild Wars can run profitably without server fees because most of its game world is instantiated, cutting down data center costs. ArenaNet’s business model for the game consists of selling expansions of all sizes — from whole campaigns to PvP skill sets to character slots to soundtracks. While quite portable between multiple machines, all expansions are tied to user accounts, making piracy nearly impossible.

Looks like their episodic content business model worked even better than expected. Guild Wars 2 will host a persistent world on its servers — still without server fees. That will make Guild Wars 2 a true MMORPG, minus monthly subscription costs.

Having spent nearly two hundred hours in Guild Wars, I’m glad to hear the next Guild Wars expansion, Eye of the North, will include a Hall of Monuments allowing your Guild Wars 2 characters to inherit accomplishments from your Guild Wars characters. How’s that for a New Game Plus?

Read more on Guild Wars 2 and Eye of the North from Kotaku, Wired, About, and G4.

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8 Comments (with 2 Conversations) on “Guild Wars 2 Announced”
  1. James says:

    Im sick on all the MMORPGs here in Philippines. They say free to play but you cant compete if you will not pay. I want to try Guild Wars,they say that I can play it even my PC`s specs are not that good. If I will buy Guild Wars now it is still worthy because I think Guild Wars 2 will be release sooner.If I will buy Guild Wars game here in Philippines how much will it cost?

    • Mike Abundo says:

      Achievements in Guild Wars confer benefits in Guild Wars 2 (through the Eye of the North expansion), so the first is worth playing if you intend to play the second.

      I don’t know the price of Guild Wars in the Philippines, but the first campaign is available as a download for $19.99, with Eye of the North included for free if purchased before January 5, 2010.

Reply to Mike Abundo